﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 迈克斯纳:Minion
    {
        public 迈克斯纳():base()
        {
            Star = 6;
            Attack = 2;
            Health = 8;
            Race = race.beast;
            Skills[0] = true;
        }


        public override Minion NewOne()
        {
            return new 迈克斯纳();
        }
    }
    class 迈克斯纳_金色 : 迈克斯纳
    {
        public 迈克斯纳_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 迈克斯纳_金色();
        }
    }
}
